The Nano-Victorian Future uses diceless rules based loosely on Erick Wujcik's Amber DRPG.

The game uses characters built around three sections; Attributes, Gear and Knacks.

To see how they all fit together, go to the page on Character Generation

In the course of a campaign, contributions become a factor.

rpg/nano-victorian_future/diceless_rules.txt · Last modified: 2009/11/13 13:59 by curgoth